

0
Infected Weapon
Trigger
0
Infected Weapon
Trigger
2
Electric Transition
8
Charge Emission
Resource
8
Infection Amplifier
Arche Tech
8
HP Amplification
HP
8
Emergency Measures
Luck
8
Electric Integration
Strike
0
Mid-Air Maneuvering

8
Runner's Resolution
Ancestors
8
Skill Expansion
8
Bio Expansion
Range
8
Skill Concentration
8
Maximize Skill
Battle

16
Action and Reaction
ATK
6
Defense Master
Special Mod
12
Fire Rate UP
Fire Rate
7
Better Concentration
16
Rifling Reinforcement
6
Electric Circulation
Battle Proficiency
6
Edging Shot
Firearm Crit Hit Rate
5
Remote Generator
7
Better Insight
15
Compulsive Magazine
Rounds per Mag

15
Multi-Piercing Trigger
Multi-Hit Dmg
16
Better Concentration
16
Action and Reaction
ATK
16
Concentration Priority
Firearm Crit Hit Dmg
16
Multi-Hit Induction
Special Mod
12
Fire Rate UP
Fire Rate
16
Have Aiming
Weak Point Strike
16
Better Insight
16
Chill Enhancement
Bullet Improvement
11
Multi-Trigger Trigger
Multi-Hit Chance

16
Chill Priority
Attribute ATK
13
Multi-Percussion Sight
Multi-Hit Chance
16
Action and Reaction
ATK
16
Chill Enhancement
Bullet Improvement
16
Rifling Reinforcement
15
Compulsive Magazine
Rounds per Mag
15
Expand Weapon Charge
16
Charge Amplification
Firearm Crit Hit Dmg
12
Fire Rate UP
Fire Rate
16
Chill Circulation
Battle Proficiency
