Lv. 40
electricImage of Descendant Ultimate Bunny
Elite
UnLck_it_2g#2691
Mastery Rank: 31
Image of Mastery Rank 31
Ultimate Bunny Modules
Skill Critical Hit Damage30%
Skill Critical Hit Rate30%
Base Skill Power boost ratio12%
Skill Effect Range25%
Energy Activator
83 / 85
Capacity
Image of Arche Leak

Arche Leak

Trigger

  1. Image of Electric Condense

    3

    Electric Condense

  2. Image of Front Lines

    8

    Front Lines

    Strike

  3. Image of Skill Concentration

    8

    Skill Concentration

  4. Image of Emergency Measures

    8

    Emergency Measures

    Luck

  5. Image of Skill Insight

    8

    Skill Insight

  6. Image of MP Conversion

    8

    MP Conversion

    Control

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Maximize Conservation

    8

    Maximize Conservation

    Resource

  9. Image of Singular Master

    8

    Singular Master

    Battle

  10. Image of Runner's Resolution
    Cerulean

    8

    Runner's Resolution

    Ancestors

  11. Image of Amplification Control

    8

    Amplification Control

    Range

  12. Image of Skill Expansion

    8

    Skill Expansion

Reactor & Components
Image of Tingling Singularity Reactor
100
Tingling Singularity Reactor
Singular Skill Power Boost Ratio: 0.085
Skill Critical Hit Rate: 0.33
Image of Slayer Auxiliary Power
100
Slayer Auxiliary Power
DEF 14
MP Recovery Out of Combat: 2.454
Max HP: 914
Image of Slayer Sensor
100
Slayer Sensor
Max Shield 6
Max MP: 159
MP Recovery In Combat: 0.287
Image of Slayer Memory
100
Slayer Memory
Max Shield 8
MP Recovery Modifier: 0.16
Electric Resistance: 3860
Image of Slayer Processor
100
Slayer Processor
Max HP 18
Ecive Display Time: 0.972
Max Shield: 283
Weapons & Modules
Image of Blue Beetle
100
Blue Beetle
Scout Rifle
Firearm Critical Hit Damage: 0.324%
Multi-Hit Chance: 16.9
Weak Point Damage: 0.12%
Additional Weapon ATK (vs. Colossus): 8991
78 / 80
Capacity
Firearm Critical Hit Damage8%
Firearm ATK27%
Rounds per Magazine12%
Fire Rate-6%
Firearm Critical Hit Rate9%
Weak Point Damage9%
Image of Better Concentration

16

Better Concentration

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Better Insight

16

Better Insight

Image of Payout

15

Payout

Special Mod

Image of Electric Enhancement

16

Electric Enhancement

Bullet Improvement

Image of Weak Point Sight

16

Weak Point Sight

Image of Rifling Reinforcement

16

Rifling Reinforcement

Empty module
Image of King's Guard Lance
100
King's Guard Lance
Beam Rifle
Chill ATK: 1930
Multi-Hit Chance: 15.8
Multi-Hit Damage: 0.326
Firearm ATK: 0.119%
79 / 80
Capacity
Chill ATK13.4%
Multi-Hit Chance1000%
Rounds per Magazine12%
Firearm ATK54.6%
Multi-Hit Damage21%
Image of Supercooled Plasma

13

Supercooled Plasma

Battle Proficiency

Image of Multi-Percussion Sight

16

Multi-Percussion Sight

Multi-Hit Chance

Image of Chill Priority

16

Chill Priority

Attribute ATK

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Charge Amplification

16

Charge Amplification

Firearm Crit Hit Dmg

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Multi-Piercing Sights

16

Multi-Piercing Sights

Multi-Hit Dmg

Image of Chill Enhancement

16

Chill Enhancement

Bullet Improvement

Image of Sweeping Squad

16

Sweeping Squad

Special Mod

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