

0
Infected Weapon
Trigger
0
Infected Weapon
Trigger
2
Electric Transition
8
Infection Amplifier
Arche Tech
8
Charge Emission
Resource
8
Electric Specialist
Battle
8
Skill Expansion
8
Electric Integration
Strike
0
Mid-Air Maneuvering

8
Runner's Resolution
Ancestors
8
Skill Concentration
6
Potent Collector
Support Tech
8
Emergency Measures
Luck
8
Bio Expansion
Range

16
Rifling Reinforcement
12
Fire Rate UP
Fire Rate
16
Charge Amplification
Firearm Crit Hit Dmg
16
Chill Enhancement
Bullet Improvement
16
Chill Priority
Attribute ATK
11
Multi-Bullet
Battle Proficiency
16
Brisk Walk




16
Better Concentration
16
Tactical Change
Battle Proficiency
16
Defense Master
Special Mod
16
Electric Enhancement
Bullet Improvement
16
Rifling Reinforcement
16
Action and Reaction
ATK
10
Remote Generator
16
Better Insight
12
Fire Rate UP
Fire Rate
16
Concentration Priority
Firearm Crit Hit Dmg
