Lv. 40
electricImage of Descendant Ultimate Bunny
Clown
theFatBenis#8364
Mastery Rank: 19
Image of Mastery Rank 19
Ultimate Bunny Modules
Singular Skill Modifier32%
Electric Skill Power Boost Ratio35%
Max HP22%
Skill Duration UP5%
Skill Effect Range12%
Energy Activator
85 / 85
Capacity
Empty module
  1. Image of Electric Condense

    3

    Electric Condense

  2. Image of Nimble Fingers

    6

    Nimble Fingers

  3. Image of MP Conversion

    8

    MP Conversion

    Control

  4. Image of Singular Amplification

    8

    Singular Amplification

    Luck

  5. Image of Maximize Conservation

    8

    Maximize Conservation

    Resource

  6. Image of Focus on Electric

    8

    Focus on Electric

    Battle

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Focus on Singular

    8

    Focus on Singular

    Attack

  9. Image of Increased HP

    8

    Increased HP

  10. Image of MP Accelerant

    4

    MP Accelerant

    Cooldown

  11. Image of Electric Amplification

    8

    Electric Amplification

    Strike

  12. Image of Skill Expansion

    8

    Skill Expansion

Reactor & Components
Image of Tingling Singularity Reactor
100
Tingling Singularity Reactor
Skill Critical Hit Damage: 0.33
Electric Skill Power Boost Ratio: 0.085
Image of Shell Crusher Auxiliary Power
100
Shell Crusher Auxiliary Power
Max Shield 8
Max HP: 914
Fire Resistance: 3860
Image of Shell Crusher Sensor
100
Shell Crusher Sensor
Max Shield 6
Chill Resistance: 3306
Max MP: 133
Image of Shell Crusher Memory
100
Shell Crusher Memory
Max HP 18
DEF: 4249
Electric Resistance: 3860
Image of Shell Crusher Processor
100
Shell Crusher Processor
Max HP 14
Max Shield: 274
Toxin Resistance: 3758
Weapons & Modules
Image of Fallen Hope
100
Fallen Hope
Assault Rifle
Firearm Critical Hit Damage: 0.411%
Electric ATK: 1614
Weapon Change Speed: 0.146%
Weak Point Damage: 0.111%
49 / 50
Capacity
Multi-Hit Damage18%
Firearm ATK32%
Fire Rate-8%
Multi-Hit Chance800%
Rounds per Magazine22%
Reload Time Modifier8%
Image of Multi-Piercing Sights

8

Multi-Piercing Sights

Multi-Hit Dmg

Image of Action and Reaction

12

Action and Reaction

ATK

Image of Charge Amplification

6

Charge Amplification

Firearm Crit Hit Dmg

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Multi-Percussion Sight

6

Multi-Percussion Sight

Multi-Hit Chance

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Compulsive Magazine

5

Compulsive Magazine

Rounds per Mag

Image of Recycling Genius

5

Recycling Genius

Empty module
Empty module
Image of Thunder Cage
100
Thunder Cage
Submachine Gun
Electric ATK: 710
Hip Fire Accuracy: 0.112%
Weak Point Damage: 0.119%
Multi-Hit Chance: 10.2
78 / 80
Capacity
Firearm ATK27%
Rounds per Magazine20%
Firearm Critical Hit Rate21%
Firearm Critical Hit Damage49%
Fire Rate-8%
Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Concentrate Support Ammo

8

Concentrate Support Ammo

Rounds per Mag

Image of Better Insight

16

Better Insight

Image of Better Concentration

16

Better Concentration

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Concentration Priority

14

Concentration Priority

Firearm Crit Hit Dmg

Image of Action and Reaction

12

Action and Reaction

ATK

Image of Edging Shot

14

Edging Shot

Firearm Crit Hit Rate

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Empty module
Image of Malevolent
100
Malevolent
Hand Cannon
Additional Weapon ATK (vs. Colossus): 9704
Recoil: -0.113x
Firearm Critical Hit Damage: 0.193%
Hip Fire Accuracy: 0.122%
50 / 50
Capacity
Rounds per Magazine20%
Firearm ATK27%
Fire Rate-6%
Firearm Critical Hit Damage8%
Firearm Critical Hit Rate9%
Weak Point Damage9%
Image of Expand Weapon Charge

9

Expand Weapon Charge

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Action and Reaction

6

Action and Reaction

ATK

Image of Fire Rate UP

8

Fire Rate UP

Fire Rate

Image of Better Concentration

6

Better Concentration

Image of Better Insight

6

Better Insight

Image of Weak Point Sight

6

Weak Point Sight

Image of Weapon Tuning

5

Weapon Tuning

Rounds per Mag

Empty module
Empty module
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