100
Monster Hunter 

Assault Rifle • General Rounds
Change Weapon Level
1
160
Hunter's Sense
Unique Ability
While holding a weapon while attacking a Colossus, increases Additional Weapon ATK.
Once shots fired reach a set count, Chain Explosion occurs at the hit location, dealing damage to nearby targets and propagating to the surrounding area. Explosion damage is reduced when it stacks on the same target. Dealing a critical hit adds more to the Fire Count.
On a critical hit against a Common Monster/Elite/Tyrant, grants Hunter's Sense to self. When Hunter's Sense reaches maximum stacks, its stacks are reset to 1 and Ricochet occurs on the target hit and nearby targets, dealing damage.
On a critical hit against a Tyrant/Commander/Colossus, inflicts Monster Hunter on the target. When dealing a critical hit with this firearm to a target afflicted with Monster Hunter, deals Additional Damage.
Monster Hunter Stats
Firearm ATK33850
Fire Rate618
Weak Point Damage1.3
Environmental Destruction (Weapon)1
Effective Range (Drop-off start)30
Effective Range (Drop-off end)55
ATK Drop-off Modifier0.4
Max Range150
Hip Fire Accuracy80
Aimed Shot Accuracy88.88
Rounds per Magazine35
Load Capacity35
Reload Time1.48
Bullet Cost-1
Sprint Speed800
Movement Speed550
Movement Speed While Firing400
Movement Speed While Aiming350
Pierce10
Impulse100
Daze Attack Value2
Firearm Critical Hit Rate25
Firearm Critical Hit Damage1.8
Attribute Status Effect Trigger Rate7.1
Multi-Hit Damage0.12
